Ogre, Ogre Page 3
"It's a disposable reflector," Quieta explained proudly. Then, seeing that he did not comprehend: "A mirror, made from a film of soap-bubble. That's what we imps do. We make pretty, iridescent bubbles for the fairies, and lenses for sunbeams, and sparkles for the morning dew. Each item works only once, so we are constantly busy, I can tell you. We call it planned obsolescence. So now you have a nice little mirror. But remember--you can use it only one time."
Smash tucked the mirror into his bag, vaguely disappointed. Somehow, for no good reason, he had expected more.
"Well, you saved my father only once," Quieta said defensively. "He's not very big, either. It's a perfect mirror, you know."
Smash nodded, realizing that small creatures gave small rewards. He wasn't quite sure what use the mirror would be to him, since ogres did not look at their own ugly faces very much, because their reflections tended to break mirrors and curdle the surfaces of calm lakes; in any event, this mirror was far too small and frail to sustain his image. Since it could be used only once, he would save it for an important occasion. Then he tromped to a pillow bush, pounded it almost flat and lumpy, and snored himself to sleep while the jungle trembled.
The weather was unconscionably fair the next day, but Smash tromped on regardless until he reached the castle of the Good Magician Humfrey. It was not particularly imposing. There was a small moat he could wade through, and an outer wall he could bash through--practically an open invitation.
But Smash had learned at Castle Roogna that it was best to be polite around Magicians, and not to bash too carelessly into someone's castle. So he opened his bag of belongings and donned his finest apparel: an orange jacket and steely gauntlets, given to him four years ago by the centaurs of Centaur Isle. The jacket was invulnerable to penetration by a weapon, and the gauntlets protected his hamfists from the consequence of their own power. He had not worn these things before because he didn't want them to get dirty. They were special.
Now, properly dressed, he cupped his mug and bellowed politely: "Some creep asleep?" Just in case the Good Magician wasn't up yet.
There was no response. Smash tried again. "Me Smash. Me bash." That was letting the Magician know, delicately, that he was coming in.
Still no answer. It seemed Humfrey was not paying attention. Having exhausted his knowledge of the requirements of human etiquette as he understood them. Smash proceeded to act. He waded into the water of the moat with a great and satisfying splash. Washing was un-ogrish, but splashing wasn't. In a moment the spume dimmed the sunlight and caused the entire castle to shine with moisture.
A sea monster swam to intercept him. Mostly that kind did not frequent rivers or moats, but the Good Magician had an affinity for the unusual. "Hi, fly," Smash said affably, removing a gauntlet and raising a hairy hamfist in greeting. He generally got along all right with monsters, if they were ugly enough.
The monster stared cross-eyed for a moment at the huge fist under its snout, noting the calluses, scars, and barnaclelike encrustations of gristle. Then the creature turned tail and swam hastily away. Smash's greetings sometimes affected other creatures like that; he wasn't sure why.
He redonned the gauntlet and forged on out of the moat, reaching a brief embankment from which the wall rose. He lifted one gauntleted hamfist to bash a convenient hole-- and spied something on the stone. It was a small lizard, dingy blah in color, with medium sandpaper skin, inefficient legs, a truncated tail, and a pungent smell. Its mean little head swiveled around to fix on the ogre.
Smash's gauntleted hand snapped out, covering the lizard, blocking its head off from view. Ogres were stupid but not suicidal. This little monster was no ordinary lizard; it was a basilisk! Its direct glance was fatal, even to an ogre.
What was he to do? Soon the creature's poisonous body would corrode the metal of the gauntlet, and Smash would be in trouble. He couldn't remain this way!
He remembered that Prince Dor had had a problem with a basilisk that was a cockatrice. Dor had sent news of a baleful henatrice, and the cock-lizard had hurried off at a swift crawl to find her. But Smash had no such resource; he didn't know where a hen might be, and realized that this one might even be a henatrice. It was hard to look closely enough to ascertain the sexual status of such a creature without getting one's eyeballs stoned. And if he had happened to know where a basilisk of the opposite sex might be, how could he tell that news to this one? He didn't speak the language. For that he needed the assistance of his friend Grundy the Golem, who could speak any language at all.
Then he remembered the imp's disposable reflector. He fished in his bag with his left mitt and, after several clumsy tries, brought it out. He stuck it to the tip of his gauntleted finger and poked it toward the region where the basilisk's head should be.
Carefully he withdrew his right hand, averting his gaze. This was delicate work! If he aimed the mirror wrong, or if it fell off his finger, or if the basilisk didn't look--
There was a plop on the ground at his feet. Oh, no! The mirror had fallen! Dismayed, he looked.
The basilisk lay stunned. It had seen its own reflection in the mirror and suffered the natural consequence. It would recover after a while--but by then Smash would be out of its range.
The mirror had not dropped. It had shattered under the impact of the basilisk's glare. But it had done its job. Quieta's little reward had proved worthwhile.
Smash scooped out a handful of dirt and dumped it over the body of the basilisk so that he would not accidentally look at it. As long as that mound was intact, he would know he was safe.
Now he hefted his right fist and smashed it into the stone wall. Sand fragments flew outward from the impact with satisfying force. This was sheer joy; only when exercising the prerogative of his name did Smash feel truly happy. Smash! Smash! Smash! Dust filled the air, and a pile of rubble formed about him as the hole deepened.
Soon he was inside the castle. There was a second wall, an arm's reach inside the first. Oh, goody! This one was a lattice of bars, not nearly as substantial as the first, but much better than nothing.
For variety. Smash used his left fist this time. After all, it needed fun and exercise, too. He smashed it into the bars.
The fist stopped short. Oooh, ouch! Only the gauntlet preserved it from injury, but it still smarted. This was much tougher stuff than stone or metal!
Smash took hold of the bars with both hands and heaved. His power should have launched the entire wall toward the clouds, but there was nary a budge. This was the strongest stuff he had encountered!
Smash paused to consider. What material could resist the might of an ogre?
Thinking was hard for his kind. His skull heated up uncomfortably, causing the resident fleas to jump off with hot feet. But in due course he concluded that there was only one thing as tough as an ogre, and that was another ogre. He peered at the bars. Sure enough--these were ogres' bones, lashed together with ogres' sinews. No wonder he had found them impervious!
This was a formidable barrier. He could not bash blithely through it--nor would he wish to, for the bones of ogres were sacred to ogres. Little else was.
Smash pondered some more. His brain was already sweating from the prior effort; now there was a scorched smell as the fur of his head grew hot. Ogres were creatures of action, not cerebration! But again his valiant and painful effort was rewarded; he rammed through a notion.
"Oh, ogres' bones," he said. "Me know zones of deep, deep ground where can't be found."
The wall of bones quivered. All bad ogres craved indecent burial after death; it was one of their occasional links with the species of man. The best interment was in a garbage dump or toxic landfill for the disposal of poisonous plants and animals, but ordinary ground would do if properly cursed and tromped down sufficiently hard.
"Me pound in mound with round of sound," Smash continued, arguing his case with extraordinary eloquence.
That did it. The wall collapsed into an expectant pile. Smash picked up a bone, set
it endwise against the ground, and, with a single blow of his gauntleted fist, drove it so deep in the earth that it disappeared. He took another and did the same. "Me flail he nail," he grunted, invoking an ogrish ritual of disposal. He was nailing the ground.
Soon all the bones were gone. "Me fling he string," he said, poking the tendons down after the bones with his finger and scooping dirt over the holes. Then he stomped the mound, his big flat feet making the entire region reverberate boomingly. Stray stones fell from the walls of the castle, and the monster of the moat fled to the deepest muck.
At last it was time for the concluding benediction. "Bone dark as ink, me think he stink!" he roared, and there was a final swirl of dust and grit. The site had been cursed, and the burial was done.
But now a new hazard manifested. This was a kind of linear fountain, the orange liquid shooting up high and falling back to flow into a channel like a small moat. It was rather pretty--but when Smash started to push through it, he drew back his hand with a grunt. That was not water--it was firewater!
He tried to walk around it, but the ring of fire surrounded the inner castle. He tried to jump over, but the flames leaped gleefully higher than he could, licking up to toast his fur. Ogres could not be hurt by much, but they did feel pain when burned. This was awkward.
He tried to pound out a tunnel under the fire, but the water flowed immediately into it and roasted him some more. It danced with flickering delight, with evilly glittering eyes forming within its substance, winking, mocking him, and fingers of flame elevating in obscene gestures. This was in fact a firewater elemental, one of the most formidable of spirits.
Smash pondered again. The effort gave him a splitting headache. He held his face together with his two paws, forcing the split back together, squeezing his skull until the bone fused firm, and hurried back to the moat to soak his head.
The cool shock of water not only got his head back together, it gave him an idea. Ideas were rare things for ogres, and not too valuable. But this one seemed good. Water not only cooled heads, it quenched fire. Maybe he could use the moat to break through the wall of fire.
He formed his paw into a flipper and scooped a splash through the hole in the outer wall toward the firewall. The splash scored--but the fire did not abate. It leaped higher, crackling mirthfully. He scooped again, wetting the whole region, but with no better effect. The firewall danced unharmed, mocking him with foul-smelling noises.
Ogres were slow to anger, because they lacked the wit to know when they were being insulted. But Smash was getting there. He scooped harder, his paw moving like a crude paddle, hurling a steady stream of moatwater at the wall. Still the fire danced, though the water flooded the region. Smash labored yet harder, feeling the exhilaration of challenge and violence, until the level of the moat lowered and the entire cavity between the outer wall and the firewall surged with muddy fluid. The sea monster's tail was exposed by the draining water; it hastily squiggled deeper. Still the fire danced, humming a hymn of victory; it could not be quenched. Water was as much its element as fire. It merely flickered on the surface, spreading wider, reaching toward Smash. Was there no way to defeat it?
"Hooo!" Smash exclaimed, frustrated. But the blast of his breath only made the flame bow concavely and leap yet higher. It liked hot air as well as cool water, Smash couldn't think of anything better to do, so he kept shoveling water. The flood level rose and backwater coursed out through the gap. Smash tried to dam it up with rubble, but the level was too high. The fire still flickered merrily on the surface, humming a tune about an old flame.
Then the ogre had one more smart notion, a prohibitively rare occurrence for his kind. He dived forward, spread his arms, and swam under the fire. It couldn't reach him below the moatwater. He came up beyond it, the last hurdle navigated.
"Ccurrssess!" the firewater hissed furiously, and flickered out.
Now Smash stood within a cluttered room. Books overflowed shelves and piled up on the floor. Bottles and boxes perched everywhere, interspersed with assorted statuettes and amulets and papers. In the middle of it all, like another item of clutter, hunched over a similarly crowded wooden desk, was a little gnome of a man. Smash recognized him--the Good Magician Humfrey, the man who knew everything.
Humfrey glanced up from his tome. "Don't drip on my books, Smash," he said.
Smash fidgeted, trying not to drip on the books. There was hardly room for him to stand upright, and hardly a spot without a book, volume, or tome. He started to drip on an amulet, but it crackled ominously and he edged away. "Me no stir. Magician sir," he mumbled, wondering how the Good Magician knew his name. Smash knew of Humfrey by description and reputation, but this was the first time the two had met.
"Well, out with it, ogre," the Magician snapped irritably. "What's your Question?"
Now Smash felt more awkward than ever. The truth was, he did not know what to ask. He had thought his life would be complete when he achieved his full growth, but somehow he found it wasn't. Something was missing--and he didn't know what. Yet he could not rest until the missing element was satisfied. So he had tromped to see the Good Magician, because that was what creatures with seemingly insoluble problems did--but he lacked the intellect to formulate the Question. He had hoped to work it out during the journey; but, with typical ogrish wit, he had forgotten all about it until this moment. There was no getting around it; there were some few occasions when an ogre was too stupid for his own good. "No know," he confessed, standing on one of his own feet.
Humfrey scowled. He was a very old gnome, and it was quite a scowl. "You came here to serve a year's service for an Answer--and you don't have a Question?"
Smash had a Question, he was sure; he just didn't know how to formulate it. So he stood silent, dripping on stray artifacts, like the unsmart oaf he was.
Humfrey sighed. "Even if you asked it, it wouldn't be the right Question," he said. "People are forever asking the wrong Questions, and wasting their efforts. I remember not long ago a girl came to ask how to change her nature. Chameleon, her name was, except she wasn't called that then. Her nature was just fine; it was her attitude that needed changing." He shook his head.
As it happened. Smash knew Chameleon. She was Prince Dor's mother, and she changed constantly from smart to stupid and from beautiful to ugly. Humfrey was right: her nature was just fine. Smash liked to talk with her when she was down at his own level of idiocy, and to look at her when she was at his level of ugliness. But the two never came together, unfortunately. Still, she was a fairly nice person, considering that she was human.
"Very well," Humfrey said in a not-very-well voice. "We are about to have a first: an Answer without a Question. Are you sure you wish to pay the fee?"
Smash wasn't sure, but did not know how to formulate that uncertainty, either. So he just nodded affirmatively, his shaggy face scaring a cuckoo bird that had been about to signal the hour. The bird signaled the hour with a terrified dropping instead of a song, and retreated into its cubby.
"So be it," the Magician said, shrugging. "You will discover what you need among the Ancestral Ogres." Then he got up and marched to the door. "Come on; my effaced wife will see about your service."
Numbly, Smash followed. Now he had his Answer--and he didn't understand it.
They went downstairs--apparently, somehow, in a manner that might have been intelligible to a creature of greater wit, Smash had gotten upstairs in the process of swimming under the firewall and emerging in the Good Magician's study--where Humfrey's wife awaited them. This was the lovely, faceless Gorgon--faceless because if her face were allowed to show, it would turn men instantly to stone. Even faceless, she was said to have a somewhat petrifying effect. "Here he is," Humfrey said, as if delivering a bag of bad apples.
The Gorgon looked Smash up and down--or seemed to. Several of the little serpents that substituted for her hair hissed. "He certainly looks like an ogre," she remarked. "Is he housebroken?"
"Of course he's not housebroken!
" Humfrey snapped. "He dripped all over my study! Where's the girl?"
"Tandy!" the Gorgon called.
A small girl appeared, rather pretty in a human way, with brown tresses and blue eyes and a spunky, turned-up nose. "Yes'm?"
"Tandy, you have completed your year's service this date," the Gorgon said. "Now you will have your Answer."
The little girl's eyes brightened like noontime patches of clear sky. She squiggled with excitement. "Oh, thank you, Gorgon. I'm almost sorry to leave, but I really should return home. My mother is getting tired of only seeing me in the magic mirror. What is my Answer?"
The Gorgon nudged Humfrey, her voluptuous body rippling as she moved. "The Answer, spouse."
"Oh. Yes," the Good Magician agreed, as if this had not before occurred to him. He cleared his throat, considering.
"Also say, what me pay," Smash said, not realizing that he was interrupting an important cogitation.
"The two of you travel together," Humfrey said.
Smash stared down at the tiny girl, and Tandy stared up at the hulking ogre. Each was more dismayed than the other. The ogre stood two and a half times the height of the girl, and that was the least of the contrast between them.
"But I didn't ask--" Tandy protested.
"What me task?" Smash said simultaneously. Had he been more alert, he might have thought to marvel that even this overlapping response rhymed.
The Gorgon seemed to smile. "Sometimes my husband's pronouncements need a little interpretation," she said. "He knows so much more than the rest of us, he fails to make proper allowance for our ignorance." She pinched Humfrey's cheek in a remarkably familiar manner. "He means this: the two of you. Smash and Tandy, are to travel through the wilds of Xanth together, fending off hazards together. That is the ogre's service in lieu of a year's labor at this castle--protecting his companion. It is also the girl's Answer, for which she has already paid."
"That's exactly what I said," Humfrey grumped.